Ever since the next chapter of Grand Theft Auto was teased in the instruction booklet of The Ballad of Gay Tony, Rockstar Games have been drip feeding us with details on GTA V. Five years of hard work has brought us to the sun soaked city of Los Santos, where dreams are never far from being crushed or accomplished.
Our three protagonists all have aspirations and their own ideas on how to reach them. Franklin is a former street hustler looking for a way out of the madness that surrounds him but his close friend Lamar, always finds a way to suck him back in.
Trevor is in the drug trade producing and distributing meth around Blaine County and Michael is trying to raise his kid's and tackle marital problems, with a TV remote in one hand and a glass of whiskey in the other. Together the gang are an unstoppable force driven by riches and the problems they will solve.
Burial at Sea revisits the city of Rapture in an alternate timeline before the events of the first Bioshock. Booker is once again the protagonist and Elizabeth returns too, aiding him in his search for a child named Sally. Stepping out of his office the dystopia we all know is non-existent and there are people roaming Rapture with a sense of freedom and purpose.
The initial half an hour is slow paced but gives the player a chance to understand the characters and their motives moving on. However if you've finished Bioshock Infinite's campaign you'll pick up on the familiar story arch, replicated in Burial at Sea and Elizabeth's purpose will be no surprise.
Skylines make a return but feel out of place in Rapture and are best used in the wide open environments of Columbia. Weapons and Vigors are the same ones you see in Infinite's campaign but here Vigors are called Plasmids, playing on the notion of constants and variables. Ammo and Salts are scarce which can make conflicts very interesting as you have to make every shot count.
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